vlcj - Lecteur audio

Améliorons encore l'application dans laquelle nous mettrons à jour vlcj - Chapitre Gestion des événements de clavier avec la capacité de lecture audio. Semblable à la lecture vidéo, nous pouvons également contrôler une lecture audio d'une manière simple.

Créer un lecteur audio

AudioPlayerComponent audioPlayerComponent = new AudioPlayerComponent();

Charger l'audio

Maintenant, en utilisant un média, nous pouvons facilement charger un audio dans notre application en utilisant la syntaxe suivante:

audioPlayerComponent.mediaPlayer().media().startPaused(path);

Lire l'audio

Maintenant, en utilisant les commandes, nous pouvons facilement lire un clip audio dans notre application en utilisant la syntaxe suivante -

audioPlayerComponent.mediaPlayer().controls().play();

Exemple

Ouvrez le mediaPlayer du projet tel que créé dans le chapitre Configuration de l'environnement dans Eclipse.

Mettez à jour App.java avec le code suivant -

App.java

package com.tutorialspoint.media;

import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.awt.event.MouseWheelEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.border.Border;
import uk.co.caprica.vlcj.player.base.MediaPlayer;
import uk.co.caprica.vlcj.player.base.MediaPlayerEventAdapter;
import uk.co.caprica.vlcj.player.component.AudioPlayerComponent;
import uk.co.caprica.vlcj.player.component.EmbeddedMediaPlayerComponent;

public class App extends JFrame {
   private static final long serialVersionUID = 1L;
   private static final String TITLE = "My First Media Player";
   private static final String VIDEO_PATH = "D:\\Downloads\\sunset-beach.mp4";
   private static final String AUDIO_PATH = "D:\\Downloads\\time-to-feel-good.mp3";
   private final EmbeddedMediaPlayerComponent mediaPlayerComponent;
   private final AudioPlayerComponent audioPlayerComponent;
   private JButton playButton;
   private JButton pauseButton;
   private JButton rewindButton;
   private JButton skipButton;
   private JButton playAudioButton;
   private JButton pauseAudioButton;

   public App(String title) {
      super(title);
      mediaPlayerComponent = new EmbeddedMediaPlayerComponent() {
         @Override
         public void mouseClicked(MouseEvent e) {
            super.mouseClicked(e);
            System.out.println("Mouse Clicked. (" + e.getX() + "," + e.getY() + ")");
         }
         @Override
         public void mouseWheelMoved(MouseWheelEvent e) {
            super.mouseWheelMoved(e);
            System.out.println("Mouse wheel moved. " + e.getScrollAmount());
         } 
         @Override
         public void keyPressed(KeyEvent e) {
            super.keyPressed(e);
            System.out.println("Key pressed. " + e.getKeyCode());
         }
         @Override
         public void playing(MediaPlayer mediaPlayer) {
            super.playing(mediaPlayer);
            System.out.println("Media Playback started.");
         }
         @Override
         public void finished(MediaPlayer mediaPlayer) {
            super.playing(mediaPlayer);
            System.out.println("Media Playback finished.");
         }
         @Override
         public void error(MediaPlayer mediaPlayer) {
            SwingUtilities.invokeLater(new Runnable() {        		
               public void run() {
                  System.out.println("Failed to load Media.");
               }        	       
            });
         }
      };
      audioPlayerComponent = new AudioPlayerComponent();
      audioPlayerComponent.mediaPlayer().events().addMediaPlayerEventListener(new MediaPlayerEventAdapter() {
         @Override
         public void finished(MediaPlayer mediaPlayer) {
            System.out.println("Audio Playback Finished.");
         }
         @Override
         public void error(MediaPlayer mediaPlayer) {
            System.out.println("Failed to load Audio.");
         }
      });
   }
   public void initialize() {
      this.setBounds(100, 100, 600, 400);
      this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      this.addWindowListener(new WindowAdapter() {
         @Override
         public void windowClosing(WindowEvent e) {
            mediaPlayerComponent.release();
            System.exit(0);
         }
      });    	
      JPanel contentPane = new JPanel();
      contentPane.setLayout(new BorderLayout());   	 
      contentPane.add(mediaPlayerComponent, BorderLayout.CENTER);
      
      //Create a video border
      Border videoBorder = BorderFactory.createTitledBorder("Video Controls");

      //Create an audio border
      Border audioBorder = BorderFactory.createTitledBorder("Audio Controls");

      JPanel videoControlsPane = new JPanel(); 
      videoControlsPane.setBorder(videoBorder);
      playButton = new JButton("Play");
      videoControlsPane.add(playButton);    
      pauseButton = new JButton("Pause");
      videoControlsPane.add(pauseButton);
      rewindButton = new JButton("Rewind");
      videoControlsPane.add(rewindButton);
      skipButton = new JButton("Skip");
      videoControlsPane.add(skipButton);
      JPanel audioControlsPane = new JPanel(); 
      audioControlsPane.setBorder(audioBorder);
      playAudioButton = new JButton("Play");
      audioControlsPane.add(playAudioButton);  
      pauseAudioButton = new JButton("Pause");
      audioControlsPane.add(pauseAudioButton);
      JPanel controlsPane = new JPanel();
      controlsPane.add(videoControlsPane);
      controlsPane.add(audioControlsPane);
      contentPane.add(controlsPane, BorderLayout.SOUTH);

      playButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            mediaPlayerComponent.mediaPlayer().controls().play();
         }
      });  
      pauseButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            mediaPlayerComponent.mediaPlayer().controls().pause();
         }
      });
      rewindButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            mediaPlayerComponent.mediaPlayer().controls().skipTime(-14000);
         }
      });
      skipButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            mediaPlayerComponent.mediaPlayer().controls().skipTime(4000);
         }
      });
      playAudioButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            audioPlayerComponent.mediaPlayer().controls().play();
         }
      });
      pauseAudioButton.addActionListener(new ActionListener() {
         public void actionPerformed(ActionEvent e) {
            audioPlayerComponent.mediaPlayer().controls().pause();
         }
      });
      this.setContentPane(contentPane);
      this.setVisible(true);
   }
   public void loadVideo(String path) {
      mediaPlayerComponent.mediaPlayer().media().startPaused(path);   	
   }
   public void loadAudio(String path) {
      audioPlayerComponent.mediaPlayer().media().startPaused(path);   	
   }
   public static void main( String[] args ){
      try {            
         UIManager.setLookAndFeel(
         UIManager.getSystemLookAndFeelClassName());
      } 
      catch (Exception e) {
         System.out.println(e);
      }
      App application = new App(TITLE);
      application.initialize(); 
      application.setVisible(true);  
      application.loadVideo(VIDEO_PATH);
      application.loadAudio(AUDIO_PATH);
   }
}

Exécutez l'application en cliquant avec le bouton droit sur le fichier et choisissez Exécuter en tant qu'application Java. Après un démarrage réussi, si tout va bien, il devrait afficher le résultat suivant -

Maintenant, appuyez sur le bouton de lecture dans les commandes audio et un clip commencera à jouer. Cliquer sur le bouton de pause mettra l'audio en pause.